version 1.2b to 1.3b update

version 1.2b to 1.3b update

« posted: Sep 25, 2016, 04:20 PM »
Can somebody tell me if baselockers, doors and keypad (pins) were taken out of the 1.3b update? We run a server with prebuild bases and utilize these objects as part of out bases.


Currently we are updated to 1.2b but I've been working on updating to 1.3b so I am curious if I am wasting my time on this.


Thanks...
  • Offline AgentRev
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Re: version 1.2b to 1.3b update

« Reply #1 posted: Sep 25, 2016, 05:52 PM »
they can't be "taken out" if they aren't there in the first place

Re: version 1.2b to 1.3b update

« Reply #2 posted: Sep 25, 2016, 07:18 PM »
Oh okay so its an addon we are using to lock down base items..

Thanks...

Re: version 1.2b to 1.3b update

« Reply #3 posted: Sep 26, 2016, 11:08 PM »
my last question I moved what is need over to 1.3b but the Keypad will not show up in the action menu whenever I go near both the keypad stand nor the base locker.

Everything have been included in the same as 1.2b that we have in both the description.ext and init.sqf.

I do know that if you go near these objects in 1.2b the keypad will show up in the menu. So I am thinking I am missing an action menu somewhere. I looked in the playerActions.sqf but do not see anything in 1.2b differently than in 1.3b.

So if anybody can give me advice where to look I would appreciate all your assistance..

Thanks

Re: version 1.2b to 1.3b update

« Reply #4 posted: Sep 27, 2016, 12:04 AM »
In the playerSetupEnd.sqf...

Wow had to go every file in client functions to find it.

Re: version 1.2b to 1.3b update

« Reply #5 posted: Jun 04, 2017, 02:38 PM »
In the playerSetupEnd.sqf...

Wow had to go every file in client functions to find it.

Doc i know this is an old post, i am having trouble with the base door key that u buy from the store, everything else works fine base locker and vehicle pin locker but i cannot get a menu to change password or open/close the door on the door locker.

this is how it looks in my store sqf
 ["Base door key (PIN: 0000) (beta)", "Land_InfoStand_V2_F", 100000, "object"],  // LouD


cheers

Re: version 1.2b to 1.3b update

« Reply #6 posted: Jun 04, 2017, 03:07 PM »
Added this line to the playersetupend.sqf  [] execVM "addons\AF_Keypad\AF_KP_vars.sqf";   //base door lock

still not working

Re: version 1.2b to 1.3b update

« Reply #7 posted: Jun 04, 2017, 05:53 PM »
ok, got the pin menu to show but keep getting wrong pin error ? default is 0000.

any ideas guys