Adding Sensors To Vehicles

Adding Sensors To Vehicles

« posted: Jul 21, 2017, 02:30 AM »
Hey Guys!

Since Jets was released, our servers received a multitude of complaints about MH-900's(Pawnees, Etc) no longer having incoming missile warnings.

I was wondering if there was a workaround on the code side of this I could implement into our vehiclesetup.sqf to allow them to still be able to hear the tone for incoming missiles?

I've looked into trying to setup sensors, but unfortunately my coding knowledge isn't as expansive as you fine gentlemen!

Thanks!

Regards,

Shine
FG
  • Offline Matt76
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Re: Adding Sensors To Vehicles

« Reply #1 posted: Jul 21, 2017, 07:18 AM »
Same here, another great BI decision

I don't think we can without a mod
  • Offline AgentRev
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Re: Adding Sensors To Vehicles

« Reply #2 posted: Jul 21, 2017, 12:23 PM »
This must be like the 1057th time they break the fucking radars. They really can't get their shit together.

https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#IncomingMissile

Re: Adding Sensors To Vehicles

« Reply #3 posted: Jul 21, 2017, 10:10 PM »
This must be like the 1057th time they break the fucking radars. They really can't get their shit together.

https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#IncomingMissile

Thanks Rev ill start playing with this after work!

I believe this time it was intentional when they updated the sensor packages on all the air and ground vehicles.

But true it wouldnt surprise me if this was something else they futzed up