It isn't any secret that we're not great fans of persistence and/or saving gear.
The added basesaving (including foodsacks/waterbarrels and their content) is already an option in the old stratis mission
(off by default because it requires a serversided mod)It's allready posible to hide a weaponcrate somewhere, but most common sence would be to team up and build a base and fill it with as much gear as you can get to keep the other teams out

If this should become available in the mission, imho it will be something serverhosts can enable, but i dont like the idea where the weapon can only be taken out by you, there should be some risk to losing weapons you hide/store. so it might just be a weaponcrate you have to hide and lock into position.
Just to be clear, any options we add, which we feel do not really belong in the regular/normal wasteland experience will be off by default and configurable by server hosts

We've got soo many new idea's and little additions allready we have to sometimes pull the brakes, to avoid this mission from turning into Altis life
