Wasteland Western Sahara | customized missions | roaming AI

Re: Wasteland Western Sahara | customized missions | roaming AI

« Reply #105 posted: Apr 26, 2022, 11:23 AM »
Yes. Those castle walls are not the best.
But not worth it to rebuild or destroy it. Guess, only pussies need glitches to achieve kind of success.

Re: Wasteland Western Sahara | customized missions | roaming AI

« Reply #106 posted: Apr 27, 2022, 08:11 PM »
Sometimes when shooting AI it turns out they're friendly.  Is there a way to put a marker on them?  Or even have some control over them?
Might be related to "Bitches" in the Black Market but I don't know what that is.

Re: Wasteland Western Sahara | customized missions | roaming AI

« Reply #107 posted: Apr 27, 2022, 09:06 PM »
Just toggle playernames with windows key. And keep it active all the time. Above friendly AI it then shows [AI].
All other without anything above, are enemies

Re: Wasteland Western Sahara | customized missions | roaming AI

« Reply #108 posted: Apr 29, 2022, 02:05 PM »
Hi,
I'm pretty sure the Windows key to toggle playernames isn't working. (At least while being Inde. Didn't try while being Bluefor)
By the way we had a strange bug after finishing the Fata Morgana mission yesterday.
Here is the record.
https://youtu.be/kO6-Deaj8k8
https://youtu.be/hrGcNRBShAY

Re: Wasteland Western Sahara | customized missions | roaming AI

« Reply #109 posted: Apr 29, 2022, 05:06 PM »
Indy players don’t have any friendly AI.  ;)
Only group members are friendly …

What happened is, what is told in the mission. „Something strange is going on etc“. Fata Morgana like. One Moment here, next moment somewhere else.
It’s part of it, the player could have problem getting out of this area.  8) ;)

Re: Wasteland Western Sahara | customized missions | roaming AI

« Reply #110 posted: Apr 29, 2022, 05:19 PM »
Ok so there's no bug there on this mission. It would be nice if the mission description could stay like 5 sec more. Sometimes it's not easy to read what's writed.

About the Inde friendly. They shout Cease fire when firing at them and never shoot at you. Also they are shown "green" on the radar i.e in a plane or tigris. So this looks a lot like they are on your side.

Re: Wasteland Western Sahara | customized missions | roaming AI

« Reply #111 posted: Apr 29, 2022, 05:28 PM »
I know. Tried several things to let the hint last longer but haven’t found out how yet. If someone has an idea ..

About those indy AI. TECHNICALLY the Indy player and the Indy AI belong to same factions: GUER
 But as you cannot toggle another‘s Indy player name, when he is not in your group, you cannot toggle it for the AI.
BLUFOR is different.

Re: Wasteland Western Sahara | customized missions | roaming AI

« Reply #112 posted: Apr 30, 2022, 01:24 PM »
Hi,
Would it be possible to add a second garage like asim's one ?
The actual area around the airport is a camping area.
Also changing it to a safe zone would make it boring...

Re: Wasteland Western Sahara | customized missions | roaming AI

« Reply #113 posted: Apr 30, 2022, 03:32 PM »
I’ll check all suggestions asap. 
But tbh it won’t be in the next few weeks (or months).
Until then, I hope you guys will stay and keep the server alive.  8)
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Re: Wasteland Western Sahara | customized missions | roaming AI

« Reply #114 posted: Sep 08, 2022, 08:24 PM »
@Griffin did you port this to any other maps ?

Re: Wasteland Western Sahara | customized missions | roaming AI

« Reply #115 posted: Sep 10, 2022, 06:56 PM »
Hey there ..

Nope, I didn’t