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Messages - Matt76

Pages: [1] 2 3 4 5 ... 28
1
Server Discussion / Re: CCG CustomCombatGaming A3 Wasteland
« on: Feb 15, 2018, 01:18 PM »
CCG wasteland closed down last week, and CCG is closing everything down at the end of the month, you may see servers running in our name but it isn't the real macoy.

I'm done with everything arma 3, a clean break altogether.

All the best for the future peeps.

2
Technical Support / Re: Battleye kicks players
« on: Dec 23, 2017, 06:17 PM »
Have you tried running without it to see if you get the same kicks?

3
Technical Support / Re: Battleye kicks players
« on: Dec 23, 2017, 08:09 AM »
You failed to mention that you have infistar running as well which is the likely cause of this


4
downloadData.sqf

Code: [Select]
/*
=======================================================================================================================
downloadData - script to download data from a laptop and because of this complete a task (as example)
File: downloadData.sqf
Author: T-800a

=======================================================================================================================
*/

#define T8_varFileSize (["A3W_hackedMissionDlSize", 125072] call getPublicVar)
#define HACKED_ACCOUNT_PERCENTAGE (["A3W_hackedMissionPercentage", 0.25] call getPublicVar)
#define HACKED_EXTRA_FIXMONEY (["A3W_hackedMissionExtraFixMoney", 50000] call getPublicVar)

T8_varTLine01 = "Download cancelled!"; // download aborted
T8_varTLine02 = "Download already in progress by someone else!"; // download already in progress by someone else
T8_varTLine03 = "Download started!"; // download started
T8_varTLine04 = "Download finished! $50,000 added to your inventory!"; // download finished
T8_varTLine05 = "##  Hack Players Cash  ##"; // line for the addaction

T8_varDiagAbort = false;
T8_varDownSucce = false;

downloadActionId = nil;


////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

if (isDedicated) exitWith {};

"AddLaptopHandler" addPublicVariableEventHandler {
private [  "_cDT" ];
_laptop = _this select 1;
_cDT = _laptop getVariable [ "Done", false ];
if ( _cDT ) exitWith {};
if(isNil "downloadActionId") then {
downloadActionId = _laptop addAction [ T8_varTLine05, { call T8_fnc_ActionLaptop; }, [], 10, true, false ];
};
};

T8_fnc_abortActionLaptop =
{
if ( T8_varDownSucce ) then
{
// hint "DEBUG - DONE";
T8_varDiagAbort = false;
T8_varDownSucce = false;

} else {
player sideChat T8_varTLine01;
T8_varDiagAbort = true;
T8_varDownSucce = false;
};
};

"RemoveLaptopHandler" addPublicVariableEventHandler
{
_laptop = _this select 1;
_laptop removeAction downloadActionId;
downloadActionId = nil;
};


T8_fnc_ActionLaptop =
{
private [ "_laptop", "_caller", "_id", "_cIU","_totalMoney","_hackedPercent","_playerSide"];
_laptop = _this select 0;
_caller = _this select 1;
_id = _this select 2;

["Initializing...", 5] call mf_notify_client;
sleep random 5;

_cIU = _laptop getVariable [ "InUse", false ];
if ( _cIU ) exitWith { player sideChat T8_varTLine02; };

player sideChat T8_varTLine03;

T8_varDiagAbort = false;

_laptop setVariable [ "InUse", true, true ];

[ _laptop, _id] spawn
{
private [ "_laptop", "_id", "_newFile", "_dlRate" ];

_laptop = _this select 0;
_id = _this select 1;

_newFile = 0;

createDialog "T8_DataDownloadDialog";

sleep 0.5;
ctrlSetText [ 8001, "Connecting ..." ];
sleep 0.5;
ctrlSetText [ 8001, "Connection Speed:" ];
ctrlSetText [ 8003, format [ "%1 kb", T8_varFileSize ] ];
ctrlSetText [ 8004, format [ "%1 kb", _newFile ] ];


//aj - private abort variable due to server load.
private "_abort";
_abort = false;

while { !T8_varDiagAbort && !_abort && alive player && !(player call A3W_fnc_isUnconscious)} do
{
_dlRate = 1000 + random 400;
_newFile = _newFile + _dlRate;

if ( _newFile > T8_varFileSize ) then
{
_dlRate = 0;
_newFile = T8_varFileSize;
ctrlSetText [ 8001, "Download finished!" ];
T8_varDiagAbort = true;
T8_varDownSucce = true;
_abort = true;

_laptop setVariable [ "Done", true, true ];

_totalMoney = 0;
_playerSide = side player;
switch (_playerSide) do
{
case BLUFOR:
{
{   
if (isPlayer _x) then {
if  (side _x == BLUFOR) then {}
else {
_cmoney = _x getVariable ["cmoney",0];
if ( _cmoney > 0 ) then { //might as well check for zero's
_hackedPercent = round(HACKED_ACCOUNT_PERCENTAGE*_cmoney);
_x setVariable [ "cmoney", (_cmoney - _hackedPercent), true ];
_totalMoney = _totalMoney + _hackedPercent;
}
}
}
} forEach playableUnits;
};

case OPFOR:
{
{   
if (isPlayer _x) then {
if  (side _x == OPFOR) then {}
else {
_cmoney = _x getVariable ["cmoney",0];
if ( _cmoney > 0 ) then { //might as well check for zero's
_hackedPercent = round(HACKED_ACCOUNT_PERCENTAGE*_cmoney);
_x setVariable [ "cmoney", (_cmoney - _hackedPercent), true ];
_totalMoney = _totalMoney + _hackedPercent;
}
}
}
} forEach playableUnits;
};

default
{
{   
if (isPlayer _x) then {
//check here for group of player to only reduce money of people outside the group
if  (group _x == group player) then {}
else {
_cmoney = _x getVariable ["cmoney",0];
if ( _cmoney > 0 ) then { //might as well check for zero's
_hackedPercent = round(HACKED_ACCOUNT_PERCENTAGE*_cmoney);
_x setVariable [ "cmoney", (_cmoney - _hackedPercent), true ];
_totalMoney = _totalMoney + _hackedPercent;
}
}
}
} forEach playableUnits;

};
};

_totalMoney = _totalMoney + HACKED_EXTRA_FIXMONEY;
player setVariable ["cmoney", (player getVariable ["cmoney", 0]) + _totalMoney, true];
systemChat format["You have hacked the server and stole players cash to the value of $%1",_totalMoney];

CCGLogger = ["info", format["Hack the server mission has been completed by [%1 (%2) total prize money %3]", name player, getPlayerUID player, _totalMoney]];
        publicVariableServer "CCGLogger";

sleep 5;
};
ctrlSetText [ 8002, format [ "%1 kb/s", _dlRate ] ];
ctrlSetText [ 8004, format [ "%1 kb", _newFile ] ];

sleep 1;
};

T8_varDiagAbort = false;

closeDialog 0;

_laptop setVariable [ "InUse", false, true];
};
};

downloadDataDONE = true;





5
A few of us have converted this mission to cmoney instead, Ill dig it out when I'm next home

6
General Discussion / Re: is the game broken that bad ?
« on: Dec 06, 2017, 11:34 PM »
Yes change your rcon port to 2307 and it works fine.

The update was out earlier and I did see my Tanoa server max out at 80 players so fingers crossed things are back to normal

7
General Discussion / Re: is the game broken that bad ?
« on: Dec 05, 2017, 08:38 AM »
Basically to cut a long story short at the moment you can only run one stable server on one dedicated box with port 2302 So GSP are fucked until BI release a patch, dwarden told me yesterday its still wip

I have a Tanoa server on a different port and players are constantly being kicked off by BattlEye as not responding, you could fix it by purchasing a different IP for your box but that costs money or don't use BattlEye at all, which I don't fancy....

Fingers crossed a fix comes asap

8
Technical Support / Re: Exploding vehicles
« on: Dec 05, 2017, 08:35 AM »
I've not had any feedback to say this is happening, have you reverted your changes?

9
Server Discussion / Re: CCG CustomCombatGaming A3 Wasteland
« on: Nov 30, 2017, 08:52 AM »
Due to popular demand I've swapped out our Malden server for Tanoa once more.

I believe Apex is on sale at the moment

10
Off Topic / Re: How did you find wasteland?
« on: Nov 19, 2017, 03:52 PM »
Hells Gaming, back in the Arma 2 days

they didn't want to change the mission for the better so decided to start our own community which led onto CCG.

11
Server Discussion / Re: CCG CustomCombatGaming A3 Wasteland
« on: Nov 14, 2017, 07:21 PM »
Some very kind words i wasn't expecting to see, thank you.

however this week was very hard as i tried to walk away from CCG after 4 years with 1000's of hours invested in my community i've made the decision to carry on although i won't be spending as much hours at my PC as before.

hopefully our community will help facilitate this following their dismay shown this week but time will tell.

12
Server Discussion / Re: CCG CustomCombatGaming A3 Wasteland
« on: Nov 12, 2017, 10:36 AM »
Cheers, the 4 years I've been dabbling with arma has taught be me a great deal and gave me the confidence to learn SQL which is what I do as a profession now so can't complain.

When I get some free time I'll stick everything on git hub and maybe some of you will find use for it

Take care

13
Server Discussion / Re: CCG CustomCombatGaming A3 Wasteland
« on: Nov 11, 2017, 01:40 PM »
Just popped by to inform you all that we will not be renewing the wasteland box and that we will stop running this game mode very soon.

I have also lost all interest in arma 3 so with that and dwindling supporters it's time to call it day.


14
Announcements & News / Re: v1.4
« on: Oct 28, 2017, 08:44 AM »
I've noticed that now I can't perform my duty with my satchel vest. Was this done on purpose?

Backspace ;)

15
Editing & Coding / Re: BoS Base Locker addon
« on: Oct 26, 2017, 09:10 AM »
We need more info what you have and what you've done I don't use it myself but I'm sure it's not hard to implement.

Maybe ask the server owners you took it from?

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