
Alternate ATM Object
Tried to replace the
Land_Atm with
Land_Laptop.
- copied the init of the given ATM into laptop's init
- added in client\items\atm\init.sqf
if ((str _target) find ": atm_" == -1 && {{_target isKindOf _x} count ["Land_Atm_01_F","Land_Atm_02_F","Land_ATM_01_malden_F","Land_Laptop_unfolded_F"] == 0}) exitWith { objNull };
- also in client\functions\generateAtmArray.sqf
if (isNil "A3W_atmArray") then
{
A3W_atmArray = allMissionObjects "Land_Atm_01_F" + allMissionObjects "Land_Atm_02_F" + allMissionObjects "Land_Laptop_unfolded_F";
};
In my mission, only
editor placed ATMs are shown/working on the map.
Testing out of editor (client/host by my side) it's working. But not live on server.
What am I missing?
