Cleanup? More aggressive?

Cleanup? More aggressive?

« posted: Mar 27, 2015, 11:21 PM »
Any of you guys got a way to make the body/loot/whatever cleanup run more often? How about running it manually via admin menu for example?

Re: Cleanup? More aggressive?

« Reply #1 posted: Apr 03, 2015, 06:15 PM »
Anybody?

No huge servers have an issue with this? When we hit 64man the gunstores and the like are just filled with murdered bodies lol
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Re: Cleanup? More aggressive?

« Reply #2 posted: Apr 03, 2015, 09:33 PM »
You could reduce the cleanup timers in the description.ext ...

i am also currently testing am ore aggressive cleanup script which allows you to create your own custom cleanups too...


feel free to poke around ...


https://github.com/CRE4MPIE/ArmA3_Wasteland_1.1c.Stratis/tree/master/addons/module_cleanup

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Re: Cleanup? More aggressive?

« Reply #3 posted: Apr 03, 2015, 09:56 PM »
Awesome, thanks creampie.
Are all the cleanup values here in seconds, I assume?
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Re: Cleanup? More aggressive?

« Reply #4 posted: Apr 03, 2015, 11:00 PM »
Awesome, thanks creampie.
Are all the cleanup values here in seconds, I assume?

yeah - fairly self explanatory i guess - there's a small readme there somewhere .

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Re: Cleanup? More aggressive?

« Reply #5 posted: Apr 10, 2015, 06:28 AM »
Hum CREAMPIE sounds nice to keep the server more lighter.

Tell me

Quote
pvpfw_cleanUp_vehicleRadius = 250; // Destroyed vehicles cleanup timer will start if no unit is closer than this

Destroyed totally destroyed ready to salvage or with a certain amount of damage ? hmmm

i might do a test run on this one
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Re: Cleanup? More aggressive?

« Reply #6 posted: Apr 10, 2015, 08:41 AM »
So far this has been doing okay - there are a BUNCH of params and conditions you can set in the init / config for this addon.

I had to change a few things and will add other exceptions later, but essentially the timers are kicked off for each condition.

Wreck = destroyed vehicles
Ruins = destroyed buildingd
MagazineHolder = weapons / backpacks / etc etc.

It logs to the rpt nicely what gets deleted too.

I need to do conditions for the food / drink and repair kits.

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Re: Cleanup? More aggressive?

« Reply #7 posted: Apr 10, 2015, 10:39 AM »
So far this has been doing okay - there are a BUNCH of params and conditions you can set in the init / config for this addon.

I had to change a few things and will add other exceptions later, but essentially the timers are kicked off for each condition.

Wreck = destroyed vehicles
Ruins = destroyed buildingd
MagazineHolder = weapons / backpacks / etc etc.

It logs to the rpt nicely what gets deleted too.

I need to do conditions for the food / drink and repair kits.
You do know that all this is already in the mission right?
https://github.com/A3Wasteland/ArmA3_Wasteland.Altis/blob/Development_main/description.ext#L9-L14
and
https://github.com/A3Wasteland/ArmA3_Wasteland.Altis/blob/Development_main/server/WastelandServClean.sqf#L14-L17
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Re: Cleanup? More aggressive?

« Reply #8 posted: Apr 10, 2015, 04:09 PM »

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Re: Cleanup? More aggressive?

« Reply #9 posted: Apr 10, 2015, 04:16 PM »
Mission cleanup is a bit tardy - hence the additional script ;)
Tardy? Seems to work perfectly fine on my servers. Everything gets cleaned up like it should.

Re: Cleanup? More aggressive?

« Reply #10 posted: Apr 10, 2015, 06:00 PM »
Yeah everything works ok on mine to, thats why i asked if destroyed vehicles is totally wrecks or possible to tune it for an amount of damage.

Because totally wrecked ones get clear automatically, bodys get deleted fine to here.

I like the weapon holders option, and ill love the wrecks part to if we can tune it to an amount of damage, because people tend to abandon almost wrecked cars along the map and get a new one instead of repair them.
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Re: Cleanup? More aggressive?

« Reply #11 posted: Apr 10, 2015, 07:37 PM »
With 50 people on stratis I end up seeing slot of food / drink /repair kits and weapons lying inside the gun store also notice destroyed buildings causing lag , this deletes them after some time .

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Re: Cleanup? More aggressive?

« Reply #12 posted: Apr 10, 2015, 09:00 PM »
With 50 people on stratis I end up seeing slot of food / drink /repair kits and weapons lying inside the gun store also notice destroyed buildings causing lag , this deletes them after some time .
I find the same thing on my server, honestly.

Re: Cleanup? More aggressive?

« Reply #13 posted: Apr 11, 2015, 04:37 AM »
Yeah me to, but my major problem is the abandoned vehicles