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while(!asleep()) { sheep++; }
static-gun spawning (Random mortars on the map) has been removed/disabled in A3Wasteland. the file is still there but it isn't used nor up to date
https://github.com/A3Wasteland/ArmA3_Wasteland.Altis/issues/108it has never been enabled in GoT v2 nor in the altis version when we moved here.The file hasnt been updated, the markers the file uses are no longer in the mission. We can make it an optional feature for the next build
it needs rewriting to work with the new way we use the town markers i'll see if i can mock-up something later today