Problems with the In Game admin panel

Problems with the In Game admin panel

« posted: Jan 16, 2019, 06:19 AM »
Hello! I have problems with the in game admin panel, the game show me all the admin options when i press U however I cant use them, when i click  any of the options nothing happens, i already change the Admins file but nothing happens.

This is how i have it:
Code: [Select]
// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.com *
// ******************************************************************************************
// @file Name: server\admins.sqf

if (!isServer) exitWith {};

if (loadFile (externalConfigFolder + "\admins.sqf") != "") then
{
call compile preprocessFileLineNumbers (externalConfigFolder + "\admins.sqf");
}
else
{
// Admin menu (U key) access levels

/*******************************************************
Player UID examples :

"1234567887654321", // Meatwad
"8765432112345678", // Master Shake
"1234876543211234", // Frylock
"1337133713371337"  // Carl

Important: The player UID must always be placed between
            double quotes (") and all lines need to have
            a comma (,) except the last one.
********************************************************/

// Low Administrators: manage & spectate players, remove hacked vehicles
lowAdmins = compileFinal str
[

// Put player UIDs here
];

// High Administrators: manage & spectate players, remove hacked vehicles, show player tags
highAdmins = compileFinal str
[
"76561198123866967", //Incolective
"76561198272988326", // Fireside
"76561198872827428" // Nullbot
// Put player UIDs here
];

// Server Owners: access to everything, including god mode, money, guns, and vehicles
serverOwners = compileFinal str
[
"76561198269289366" //Xitech
];

/********************************************************/
};

if (typeName lowAdmins == "ARRAY") then { lowAdmins = compileFinal str lowAdmins };
if (typeName highAdmins == "ARRAY") then { highAdmins = compileFinal str highAdmins };
if (typeName serverOwners == "ARRAY") then { serverOwners = compileFinal str serverOwners };

publicVariable "lowAdmins";
publicVariable "highAdmins";
publicVariable "serverOwners";
  • Offline Animatek
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Re: Problems with the In Game admin panel

« Reply #1 posted: Jan 16, 2019, 05:22 PM »
Are you using the external A3Wasteland_settings folder? Because if so, the admins.sqf file contained in it overrides the server \ admins.sqf file inside the mission file.
No soy programador, solo soy inteligente

Re: Problems with the In Game admin panel

« Reply #2 posted: Jan 16, 2019, 09:18 PM »
No, i am only using the file mission
  • Offline AgentRev
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Re: Problems with the In Game admin panel

« Reply #3 posted: Jan 18, 2019, 04:35 AM »
You have to wait a few minutes after spawn before using the menu due to lag