ok, tough one (atleast for me), trying to get snow in to stratis. this is not my code but trying to merge.
//Winter Snow
[] spawn {call compile preprocessFileLineNumbers "winter\winter_max.sqf";};
execVM "winter\wintersound.sqf";
execVM "winter\bodennebel.sqf";
execVM "winter\schnee.sqf";
{nul = [_x] execvm "winter\atemnebel1.sqf" } foreach units (group player);
issue is i have the folder with this files, this is the calls from init.sqf i can't seem to find where to put these calls, i know the 3 exec "should" go in our init, top one i put in global compile and server complie no luck on this. i think last one should go into possible onspawn? maybe..anyways can't up load file but heres drive link to zipped file:
https://drive.google.com/file/d/0B639I3GuKc5OTVhZN2FhSW9EeTg/view?usp=sharingany ideal would be great, or telling me no chance (but atleast look at it 1st). seems to alter particle effects and fog.
Edit: looking at it more maybe I have to delete dynamic weather,and put the nul call on everyone in debug...that leaves just the 1st call...must be one of the compile sqfs