UPDATE - v0.9h (revive stable) now available for download:
https://github.com/A3Wasteland/Release_Files----------------------------------
Hello fellow mercenaries,
The revive beta is now available for testing.
Altis repo:
https://github.com/A3Wasteland/ArmA3_Wasteland.Altis/tree/revive_betaAltis ZIP:
https://github.com/A3Wasteland/ArmA3_Wasteland.Altis/archive/revive_beta.zipStratis repo:
https://github.com/A3Wasteland/ArmA3_Wasteland.Stratis/tree/revive_betaStratis ZIP:
https://github.com/A3Wasteland/ArmA3_Wasteland.Stratis/archive/revive_beta.zipI would advise everyone playing it to add "-showScriptErrors" to their Arma 3 launch parameters, in order to catch script errors I might not have experienced yet.
I named it the "revive beta", but there are many more features than just revive. The raw changelog can be seen here:
https://github.com/A3Wasteland/ArmA3_Wasteland.Altis/pull/132Credits go to Farooq for his revive system, which I heavily modified in order to make it more user-friendly, among other things.
More stuff to come.
- Agent
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Working changelog:
[Added] Custom revive system based on Farooq's Revive
[Added] Territory payroll at regular intervals
[Added] Emergency eject and permanent parachute
[Added] Player names shown when holding Windows key
[Added] Increased missile damage against tanks and helis
[Added] Reduced wheel damage from collisions
[Added] Selling bin in stores
[Added] Vehicle ammo crate in gunstore
[Added] Karts DLC content in stores
[Added] Team players on map as server option
[Added] Unlimited stamina server option
[Added] Static weapon saving server option
[Added] More push vehicle actions
[Added] Paradrop option for airlifted vehicles
[Added] Preload checkbox on respawn menu
[Changed] Independent territory capture is now group-based
[Changed] Towns blocked if more enemies than friendlies
[Changed] Increased ammo/fuel/repair cargo for resupply trucks
[Changed] Increased territory capture rewards for Altis
[Changed] Weapon loot in buildings now disabled by default
[Changed] Various vehicle store prices
[Changed] Increased prices for thermal optics
[Changed] Improved antihack
[Fixed] Corpse created on when leaving the game
[Fixed] Not able to lock static weapons
[Fixed] Unbreakable store windows
[Fixed] Respawn menu aspect ratio on some resolutions
[Fixed] Minor bugs with group system
[Fixed] Minor bugs with player items
[Fixed] Various other minor bugfixes and optimizations