Disable Server Mods

Disable Server Mods

« posted: Oct 27, 2022, 02:27 PM »
Hello. There are many players who enter the server with different modes, they are using cheats. And I want to block modded access to the server. In which script can I do this?

Re: Disable Server Mods

« Reply #1 posted: Oct 27, 2022, 02:53 PM »
What do you have in your server.cfg? Try
Code: [Select]
verifySignatures = 2;

Re: Disable Server Mods

« Reply #2 posted: Oct 27, 2022, 03:01 PM »
What do you have in your server.cfg? Try
Code: [Select]
verifySignatures = 2;

First of all, thank you very much for your help.

// SERVER SECURITY/ANTI HACK

// Verify Signitures for Client Addons
//  0 = off.
//  1 = weak protection (depricated).
//  2 = full protection.
verifySignatures = 2;

What should I do here?

Re: Disable Server Mods

« Reply #3 posted: Oct 27, 2022, 04:55 PM »
Hm, hmm .. so u already have verifySignatures = 2;
Show the complete server.cfg. (without your passwords!  ;))

Re: Disable Server Mods

« Reply #4 posted: Oct 27, 2022, 06:49 PM »
Hm, hmm .. so u already have verifySignatures = 2;
Show the complete server.cfg. (without your passwords!  ;))

Thank you I solved the problem.

I'll ask another off-topic. I installed infistar on my Wasteland server but it's not working.

Re: Disable Server Mods

« Reply #5 posted: Oct 27, 2022, 07:42 PM »
Thank you I solved the problem.


Mind, telling us, how u did? So this could be helpful for others in future  ;)

Re: Disable Server Mods

« Reply #6 posted: Oct 27, 2022, 08:00 PM »
Mind, telling us, how u did? So this could be helpful for others in future  ;)

This is my server file.

// ****************************************************************************
//                                                                            *
//     Arma 3 - server.cfg                                                    *
//     Version 060116                                                         *
//                                                                            *
// ****************************************************************************

// ArmA 3 Server Config File
//
// More info about parameters:
// https://community.bistudio.com/wiki/server.cfg


// GENERAL SETTINGS

// Hostname for server.
hostname = "A3Wasteland";

// Server password - for private servers.
password = "";

// Admin Password
passwordAdmin = "";

//ServerCommand Password
serverCommandPassword = "";

// Server Slots
maxPlayers = 100;

// Logfile
logFile = "arma3server.log";

// Minimum Required Client Build
//requiredBuild = 95691


// MOTD Interval (Seconds)
motdInterval = 30;

// VOTING

// Server Mission Start
//  minimum number of clients before server starts mission
voteMissionPlayers = 1;
voteThreshold = 0.51;
allowedVoteCmds[] = {
   {admin, false, false, 0.5},
    {missions, true, false, 0.5},
    {mission, false, false},
    {kick, false, false, 0.75},
    {restart, false, true, -1},
    {reassign, true, true, 0.5}
};

// INGAME SETTINGS

// Disable Voice over Net (VoN)
//  0 = voice enabled.
//  1 = voice disabled.
disableVoN = 0;

// VoN Codec Quality
//  0-10 = 8kHz (narrowband).
//  11-20 = 16kHz (wideband).
//  21-30 = 32kHz (ultrawideband).
vonCodecQuality = 30;

//Persistent Battlefield
//  0 = disable.
//  1 = enable.
persistent = 1;

// Time Stamp Format
//  none, short, full
timeStampFormat = "full";


// SERVER SECURITY/ANTI HACK

// Verify Signitures for Client Addons
//  0 = off.
//  1 = weak protection (depricated).
//  2 = full protection.
verifySignatures = 2;

// Secure Player ID
//  1 = Server warning message.
//  2 = Kick client.
requiredSecureId = 2;

// Kick Duplicate Player IDs
kickDuplicate = 0;

// BattlEye Anti-Cheat
//  0 = disable
//  1 = enable
BattlEye = 1;

// SCRIPTING ISSUES
onUserConnected = "";               //
onUserDisconnected = "";            //
doubleIdDetected = "";               //

// SIGNATURE VERIFICATION
// kick = kick (_this select 0)
// ban = ban (_this select 0)
onUnsignedData = "kick (_this select 0)";
onHackedData =    "kick (_this select 0)";
onDifferentData = "kick (_this select 0)";

// HEADLESS CLIENT SUPPORT
// specify ip-adresses of allowed headless clients
// if more than one:
// headlessClients[]={"185.126.178.83", "185.126.178.83"};
// localClient[]={"127.0.0.1", "185.153.228.229,

// Missions

class Missions {
    class ARMA3 {
      template = "ArmA3_Wasteland.Altis";
      difficulty = custom;
    };
};