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Editing & Coding / Re: How to delete attached vehicle after mission ends?
« on: Yesterday at 08:52 AM »
I'm not sure, but take a look in your missionProcessor.sqf. Only _vehicle/s are defined to be deleted.
Cannot see any _obj

Code: [Select]
if (_failed) then
{
// Mission failed
{ moveOut _x; deleteVehicle _x } forEach units _aiGroup;
if (!isNil "_failedExec") then { call _failedExec };
if (!isNil "_vehicle" && {typeName _vehicle == "OBJECT"}) then
{
deleteVehicle _vehicle;
};
if (!isNil "_vehicles" && {typeName _vehicles == "ARRAY"}) then
{
{
if (!isNil "_x" && {typeName _x == "OBJECT"}) then
{
deleteVehicle _x;
};
} forEach _vehicles;
};
Cannot see any _obj
