LastResort.sqf

  • Offline Mokey
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LastResort.sqf

« posted: May 28, 2015, 07:56 AM »
Alright. So people are starting to figure out how to use rev's Last resort in Far_Revive. I can't figure out how to change the keystroke to make players "re-figure" out this "Easter egg".

Any have a link or mind explaining how key bindings work in A3W?

Btw, I enjoy the script, because it creates the pucker effect when you try to gut a player or put a whole mag in him while he's down.
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  • Offline CREAMPIE
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Re: LastResort.sqf

« Reply #1 posted: May 28, 2015, 08:06 AM »
Alright. So people are starting to figure out how to use rev's Last resort in Far_Revive. I can't figure out how to change the keystroke to make players "re-figure" out this "Easter egg".

Any have a link or mind explaining how key bindings work in A3W?

Btw, I enjoy the script, because it creates the pucker effect when you try to gut a player or put a whole mag in him while he's down.

DIK Codes, however the easter egg is triggered when you move your move onto the location on the screen and clicked.

I changed my wounded last resort to fail - was a bit silly to have insurgents still able to complete their duty after being wounded and unconcious ;)

I call this instead when it's activated ...

Code: [Select]
// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.com *
// ******************************************************************************************
// @file Name: FAR_lastResort2.sqf
// @file Author: AgentRev

private ["_hasCharge", "_hasSatchel", "_mineType", "_pos", "_mine"];

_hasCharge = "DemoCharge_Remote_Mag" in magazines player;
_hasSatchel = "SatchelCharge_Remote_Mag" in magazines player;

if !(player getVariable ["performingDuty", false]) then
{
if (_hasCharge || _hasSatchel) then
{

titleText ["Sorry you are wounded! No 72 Virgins for you =(", "PLAIN", 0.5];

}
else
{
titleText ["Get an explosive charge next time, my child.", "PLAIN", 0.5];
};
};

- from the grassy knoll -
  • Offline Mokey
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Re: LastResort.sqf

« Reply #2 posted: May 28, 2015, 08:12 AM »
Hmmm, I'm not sure about the mouse, people are hitting a keystroke of 2 buttons and it's comming up. Everyone has answered with the same keystroke and I've tested, errrrhhhh, more like used the same keystroke. No click involved other than clicking yes.

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  • Offline LouD
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Re: LastResort.sqf

« Reply #3 posted: May 28, 2015, 01:26 PM »
Let's not discuss how to use an easter egg here ;)