mARMA: (Now with Live Map)

mARMA: (Now with Live Map)

« posted: Aug 12, 2015, 12:34 AM »
 http://marma.io/

Monitor Performance
With mARMA Debug, you can monitor any metric you like on the server. You can monitor either numeric or string based values.

View Logs Live
Logging functions are provided to allow data to be pushed to the mARMA system and can be viewed live.

View Live Maps
3D Live Map showing players



Remote Code Execution

Sharing Server Info with other Users
The ability to share server with other users, with custom user persmissions.


Linux & Windows Support

More features to come later



mARMA is still in testing phase
At a later date some features might become paid features only, but nothing is set in stone yet.

Re: mARMA: (Now with Live Map)

« Reply #1 posted: Aug 12, 2015, 03:57 AM »
Sweet!!!
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Re: mARMA: (Now with Live Map)

« Reply #2 posted: Aug 12, 2015, 07:41 AM »
Sweet!!!

Just wow :) will check this out later !

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Re: mARMA: (Now with Live Map)

« Reply #3 posted: Aug 12, 2015, 08:18 AM »
Nice work Torndeco. Will check this out as soon as I ger back from vacation. I already registered and reportedy first bug ;-)
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Re: mARMA: (Now with Live Map)

« Reply #4 posted: Aug 12, 2015, 12:00 PM »
I addded this up and busy testing it out ...

You've done some AMAZING work here sir!


Bloody well done !!


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Re: mARMA: (Now with Live Map)

« Reply #5 posted: Aug 12, 2015, 01:04 PM »
oOoOoOoOoh, pretty colors :D

Great work man! This is a great tool for those that do not have direct access to their hosted server.
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Re: mARMA: (Now with Live Map)

« Reply #6 posted: Aug 12, 2015, 02:35 PM »
@torndeco

There isn't the usual CCG hate on these forums chap, you can come out of the closet ;)

well done Maca134 another top bit of work for the community to enjoy.
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Re: mARMA: (Now with Live Map)

« Reply #7 posted: Aug 12, 2015, 03:53 PM »
Sooooooooo,

Apparently I have over 2000 objects with 40 players on the server ... That sounds somewhat excessive ;(


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Re: mARMA: (Now with Live Map)

« Reply #8 posted: Aug 12, 2015, 05:04 PM »
Registered, will implement files tonight
Posts once, edits post 40 times in 60 seconds. STUPID FAT FINGERS!
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Re: mARMA: (Now with Live Map)

« Reply #9 posted: Aug 12, 2015, 05:05 PM »
Sooooooooo,

Apparently I have over 2000 objects with 40 players on the server ... That sounds somewhat excessive ;(
A bit? Is this after a restart?

Re: mARMA: (Now with Live Map)

« Reply #10 posted: Aug 12, 2015, 05:18 PM »
Don't forget if you leave your server running awhile

You can view previous Metric / Graph History via
Dashboard->Server->Data->Metric History

Might help narrow down if those objects are at startup, or does it increase longer mission is running etc
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Re: mARMA: (Now with Live Map)

« Reply #11 posted: Aug 13, 2015, 11:33 AM »
Hello!

added all my servers and it's great  =)

A few questions ^^

How exactly do I get the logging working - i am a bit confused here. Everything else appears to be working , except the logging.

Also all documentation says add the mod -servermod=@marma ( pretty sure that should just be -mod=@maram xD


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Re: mARMA: (Now with Live Map)

« Reply #12 posted: Aug 13, 2015, 11:51 AM »
Hello!

added all my servers and it's great  =)

A few questions ^^

How exactly do I get the logging working - i am a bit confused here. Everything else appears to be working , except the logging.

Also all documentation says add the mod -servermod=@marma ( pretty sure that should just be -mod=@maram xD

If you look at the help you can see that you need to add diag_log entries in your scripts. These entries need to call the marma script.

Also -servemod is correct as this loads the mod on the server only.
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Re: mARMA: (Now with Live Map)

« Reply #13 posted: Aug 13, 2015, 12:05 PM »
If you look at the help you can see that you need to add diag_log entries in your scripts. These entries need to call the marma script.

Also -servemod is correct as this loads the mod on the server only.

okay thanks ! I wasn't sure and there was no aparent literature on it in the arma 3 startup params wiki.

I am still concerned with my server objects though ! our performance on the new dedicated VMs is terribad server side ^_^;


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Re: mARMA: (Now with Live Map)

« Reply #14 posted: Aug 13, 2015, 02:21 PM »
There is no RPT logging yet for mARMA, its something we are considering.

But there is a different function you can call log stuff to webserver
http://cp.marma.io/help

Code: [Select]
[message, type] call MAR_fnc_log
message: Message to send to the mARMA system. Required
type: Defines the context of the log, anything can be set but the system only colors info, debug, warn, error. Optional (default: info)