Weapon/Unit/Vehicle mods?

Weapon/Unit/Vehicle mods?

« posted: Aug 18, 2015, 02:26 AM »
Im trying to decide between: HLC + RHS, HLC + CUP, or HLC + Massi

Thoughts? RHS has too many variants to choose from and many things are buggy. .
CUP still has A2 textures and is somewhat still buggy
Massi seems pretty legit minus the lack of units.

If I went with Massi mods, What unit mods are good to go with? I want to have Blufor be US Army, Opfor be Russia, and Indie be something like Blackwater PMC. I have thought of making Blufor be 1st Cav. Since I am adding the Huey Pack to the mission.

Re: Weapon/Unit/Vehicle mods?

« Reply #1 posted: Aug 19, 2015, 04:50 PM »
Anybody use CUP?
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Re: Weapon/Unit/Vehicle mods?

« Reply #2 posted: Aug 20, 2015, 11:51 AM »
My modded servers I used


Massi NATO SF Weapon Mod , NATO SF Vehicle Mod, TRYK Clothing Pack  as a start ...

This gave a great variety of weapons / vehicles and clothing. Anything after that was more specific.

- from the grassy knoll -

Re: Weapon/Unit/Vehicle mods?

« Reply #3 posted: Aug 21, 2015, 08:36 AM »
My modded servers I used


Massi NATO SF Weapon Mod , NATO SF Vehicle Mod, TRYK Clothing Pack  as a start ...

This gave a great variety of weapons / vehicles and clothing. Anything after that was more specific.

sweet. I was eyeing the Massi Mods.

Re: Weapon/Unit/Vehicle mods?

« Reply #4 posted: Oct 29, 2015, 01:27 PM »
Even if this thread is 2 month old, I want to suggest sth: TRYK's Uniforms.

We implemented this mod few days ago. But to know, what uniform belongs to the classname, I started a gallery of them. Uniform, backpacks, vests and hats. Mad work! 2 NPCs, equipped one of the NPC with the choosen classname, screenshot, saved with that classname. Uniforms .. 274 times! Finally scaled this screenshot for the gallery.

But now, it's very easy to make a choice. Just click the one u're interested in, the classname is shown at the bottom.
All uniforms existing twice, cause it make a difference, if u're BLUFOR or OPFOR. Although we have installed "unlocked uniforms", it doesn't matter.

Here's the gallery: https://www.flickr.com/photos/136478069@N05/albums

And we also implemented MAS weapons. Tried RHS before, but it wasn't really good.

Re: Weapon/Unit/Vehicle mods?

« Reply #5 posted: Jun 20, 2016, 09:29 AM »
Ive made a Wasteland with CUP weapons/Attachments if you would like them.

Re: Weapon/Unit/Vehicle mods?

« Reply #6 posted: Jun 23, 2016, 05:02 AM »
We use cup on our Apocalypse wasteland server IP 103.231.91.50:2482
Come check it out you will also need jonzies mega pack and Ryans zombie demons.
Enjoy.