Proximity Zombies Spawner (Help)

Proximity Zombies Spawner (Help)

« posted: Nov 24, 2015, 08:43 AM »
Hi all
Please Help adding this script in BE filter  http://www.armaholic.com/page.php?id=28741

Proximity Zombies Spawner 

I added this script in my Westeland but i get kicked
createvehicle restriction #4

My createvehicle.log

23.11.2015 20:08:40: Overside (188.0.188.171:2304) eed1f34272ffd13a66a46bf784de9f88 - #4 "C_man_hunter_1_F" 6:13 [2751,6068,0]

21.11.2015 16:13:05: Overside (188.0.188.185:2304) eed1f34272ffd13a66a46bf784de9f88 - #4 "C_man_polo_3_F" 3:14 [4373,3524,200]

My createVehicle.txt

Code: [Select]
// A3Wasteland - createVehicle.txt BattlEye filters by AgentRev, JoSchaap, and k4n30

// Set everything to 1 if you are using Zeus

// Vehicles

5 "^[BOI]_(?!\d)((APC|Boat|Heli|MBT|MRAP|Plane|Quadbike|SDV|Truck|UAV_02|UGV)_|Lifeboat)"
5 "^[BOI]_(?!\d)([HG]MG|Mortar|static_A[AT])_" !"_(weapon|support)_" // Allows disassembly

// Ammo boxes

5 "^Box_"
5 "^[CBOI]G?_supplyCrate_"

// Civilian & guerilla stuff

5 "^C_" // Comment this line if you need to allow civilian units
// 5 "^C_((Boat|Hatchback|Heli|Offroad|Quadbike|SUV|Van)_|Rubberboat)" // Uncomment this line if line above is commented

5 "^[BOI]_G_" // Comment this line if you need to allow guerilla units
// 5 "^[BOI]_G_(Boat|Mortar|Offroad|Quadbike|Van)" // Uncomment this line if line above is commented

// Buildings & objects (128-char limit between quotes)

5 "^Land_" !"^Land_(BakedBeans|BarrelEmpty|BottlePlastic|Can(ister(Fuel|Oil))?|CashDesk|Ground_sheet|Money|Sleeping_bag|Suitcase|TentDome)_" !"^Land_(Rope)_" !"_(dam|ruins)_F$"

// Game logic (comment these if it causes problems with some addons)

5 "^Lightning"
5 "^Logic"
5 "^Module"

// VR entities (blue/red/green/purple ghosts)

5 "^[CBOI]_Soldier_VR_"
  • Offline IN005
  • Mad ArmA
  • Fresh Spawn
  • *
  • Posts: 11

Re: Proximity Zombies Spawner (Help)

« Reply #1 posted: Nov 24, 2015, 02:28 PM »
Hi all
Please Help adding this script in BE filter  http://www.armaholic.com/page.php?id=28741

Proximity Zombies Spawner 

I added this script in my Westeland but i get kicked
createvehicle restriction #4

My createvehicle.log

23.11.2015 20:08:40: Overside (188.0.188.171:2304) eed1f34272ffd13a66a46bf784de9f88 - #4 "C_man_hunter_1_F" 6:13 [2751,6068,0]

21.11.2015 16:13:05: Overside (188.0.188.185:2304) eed1f34272ffd13a66a46bf784de9f88 - #4 "C_man_polo_3_F" 3:14 [4373,3524,200]

My createVehicle.txt

Code: [Select]
// A3Wasteland - createVehicle.txt BattlEye filters by AgentRev, JoSchaap, and k4n30

// Set everything to 1 if you are using Zeus

// Vehicles

5 "^[BOI]_(?!\d)((APC|Boat|Heli|MBT|MRAP|Plane|Quadbike|SDV|Truck|UAV_02|UGV)_|Lifeboat)"
5 "^[BOI]_(?!\d)([HG]MG|Mortar|static_A[AT])_" !"_(weapon|support)_" // Allows disassembly

// Ammo boxes

5 "^Box_"
5 "^[CBOI]G?_supplyCrate_"

// Civilian & guerilla stuff

5 "^C_" // Comment this line if you need to allow civilian units
// 5 "^C_((Boat|Hatchback|Heli|Offroad|Quadbike|SUV|Van)_|Rubberboat)" // Uncomment this line if line above is commented

//ADD THIS

1 "C_man_hunter_1_F"
1 "C_man_polo_3_F"

5 "^[BOI]_G_" // Comment this line if you need to allow guerilla units
// 5 "^[BOI]_G_(Boat|Mortar|Offroad|Quadbike|Van)" // Uncomment this line if line above is commented

// Buildings & objects (128-char limit between quotes)

5 "^Land_" !"^Land_(BakedBeans|BarrelEmpty|BottlePlastic|Can(ister(Fuel|Oil))?|CashDesk|Ground_sheet|Money|Sleeping_bag|Suitcase|TentDome)_" !"^Land_(Rope)_" !"_(dam|ruins)_F$"

// Game logic (comment these if it causes problems with some addons)

5 "^Lightning"
5 "^Logic"
5 "^Module"

// VR entities (blue/red/green/purple ghosts)

5 "^[CBOI]_Soldier_VR_"

Re: Proximity Zombies Spawner (Help)

« Reply #2 posted: Nov 24, 2015, 04:27 PM »


kicked :-\

createvehicle restriction #4

23.11.2015 20:08:40: Overside (188.0.188.171:2304) eed1f34272ffd13a66a46bf784de9f88 - #4 "C_man_hunter_1_F" 6:13 [2751,6068,0]
24.11.2015 09:30:36: Overside (188.0.188.31:2304) eed1f34272ffd13a66a46bf784de9f88 - #4 "C_Driver_1_F" 3:14 [2750,5845,2]
24.11.2015 09:40:42: Overside (188.0.188.31:2304) eed1f34272ffd13a66a46bf784de9f88 - #4 "C_man_hunter_1_F" 3:14 [2910,6150,16]
24.11.2015 16:31:55: Overside (188.0.189.155:2304) eed1f34272ffd13a66a46bf784de9f88 - #4 "C_man_polo_2_F_asia" 3:14 [3027,6065,9]

createVehicle.txt
Code: [Select]
// A3Wasteland - createVehicle.txt BattlEye filters by AgentRev, JoSchaap, and k4n30

// Set everything to 1 if you are using Zeus

// Vehicles

5 "^[BOI]_(?!\d)((APC|Boat|Heli|MBT|MRAP|Plane|Quadbike|SDV|Truck|UAV_02|UGV)_|Lifeboat)"
5 "^[BOI]_(?!\d)([HG]MG|Mortar|static_A[AT])_" !"_(weapon|support)_" // Allows disassembly

// Ammo boxes

5 "^Box_"
5 "^[CBOI]G?_supplyCrate_"

// Civilian & guerilla stuff

5 "^C_" // Comment this line if you need to allow civilian units
// 5 "^C_((Boat|Hatchback|Heli|Offroad|Quadbike|SUV|Van)_|Rubberboat)" // Uncomment this line if line above is commented

//ADD THIS

1 "C_man_polo_1_F_euro"
1 "C_man_polo_2_F_asia"
1 "C_man_polo_3_F"
1 "C_man_polo_4_F"
1 "C_man_polo_5_F"
1 "C_man_polo_6_F"
1 "C_man_p_fugitive_F"
1 "C_scientist_F"
1 "C_man_hunter_1_F"
1 "C_journalist_F"
1 "C_Nikos2"
1 "C_Driver_1_F"

5 "^[BOI]_G_" // Comment this line if you need to allow guerilla units
// 5 "^[BOI]_G_(Boat|Mortar|Offroad|Quadbike|Van)" // Uncomment this line if line above is commented

// Buildings & objects (128-char limit between quotes)

5 "^Land_" !"^Land_(BakedBeans|BarrelEmpty|BottlePlastic|Can(ister(Fuel|Oil))?|CashDesk|Ground_sheet|Money|Sleeping_bag|Suitcase|TentDome)_" !"^Land_(Rope)_" !"_(dam|ruins)_F$"

// Game logic (comment these if it causes problems with some addons)

5 "^Lightning"
5 "^Logic"
5 "^Module"

// VR entities (blue/red/green/purple ghosts)

5 "^[CBOI]_Soldier_VR_"
  • Offline Matt76
  • Mercenary
  • *****
  • Posts: 418
  • co founder of customcombatgaming.com

Re: Proximity Zombies Spawner (Help)

« Reply #3 posted: Nov 24, 2015, 08:14 PM »
why don't you delete the content of your filter and start again with the mission running ?

this is a handy thread http://opendayz.net/threads/a-guide-to-battleye-filters.21066/

Re: Proximity Zombies Spawner (Help)

« Reply #4 posted: Dec 01, 2015, 12:44 AM »
You will spend half an eternity getting the BE filters to allow your players to spawn zombies.

Most people are using Ryan's Zombies and Demons mod http://www.armaholic.com/page.php?id=28958 which spawns Zombies server-side and required far fewer BE filter adjustments.

I've also noticed that spawning server side zombies gives much better frames (on moderately populated servers) than client-side zombies.