teamswitching

teamswitching

« posted: Dec 31, 2015, 08:18 PM »
Is there a way to improve the teamlock? Currently people who want to 'betray' blue or redfor just reconnect to the server. Is there some way of saving their uid's to a team untill a server restart?
  • Offline AgentRev
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Re: teamswitching

« Reply #1 posted: Feb 17, 2016, 07:04 PM »
The UID is already stored server-side, if they are punished twice normally they should be forced to go indie, are you telling me this is not working anymore?