BEServer::finishDestroyPlayer(xxxxxxxx): users.get failed

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BEServer::finishDestroyPlayer(xxxxxxxx): users.get failed

« posted: Feb 03, 2018, 01:50 AM »
Getting lots of these in RPT sometimes. Like 50 entries a second. Then it stops. Any idea why? I've heard it makes server not responsive.
It involves this as well: 22:11:45 Slow network for player name='Feary', ID=174176535, steamID=76561198253460903. DisconnectTimeout too high (2/30000 ms)
https://pastebin.com/CYaunJG8