ACE3 and antihack trouble

ACE3 and antihack trouble

« posted: Aug 11, 2018, 11:01 PM »
Sorry if this is a noob question, new to modding A3 outside of just playing around in the editor.

Having a problem with getting kicked as soon as the player is initialized, due to some scripts in ACE3. Both ACE# and wasteland work perfect separately. Wondering if there's a way to make an exception or something for ACE3 in the antihack?



For whatever it's worth, this is the flag against ACE3 in the .rpd;

ANTI-HACK: Ashlander (76561198065421750) was detected for [script injector] with the value [[""onLoad"",""_this call ace_markers_fnc_initInsertMarker;"",""_this call ace_markers_fnc_initInsertMarker;""]]

Also this in the publicVariableVal.txt;

1 "\"BIS_fnc_spawn\"" // remote execution method filtered by A3W antihack, but logs are always useful; some false positives, do not ban indiscriminately (edited)

EDIT: I just got it disabled for now and everything is working fine. Is BattlEye alone generally good enough, or would getting a workaround for this be ideal?
  • Offline Animatek
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Re: ACE3 and antihack trouble

« Reply #1 posted: Nov 06, 2018, 12:51 AM »
I have the same problem. I share your concern.

Meanwhile, I removed the module ace_markers in the hope of fixing it later

trying to achieve something, in the file payload.sqf I tried to add things concerning the module ace_markers, even without positive results.

Code: [Select]
for "_i" from 0 to (count _cfgPatches - 1) do
{
_patchClass = _cfgPatches select _i;

if (isClass _patchClass) then
{
_patchName = toLower configName _patchClass;

if (_patchName in ["devcon","loki_lost_key"]) exitWith
{
_cheatFlag = ["hacking addon", configName _patchClass];
};

if (_patchName in
[
"rhs_main", // RHS - Game Options
"mcc_sandbox", // MCC keys
"agm_core", // AGM Options
"ace_optionsmenu", // ACE Options
"ace_markers", // [b]for example[/b]
"alive_ui" // ALiVE
])
then { _escCheck = false };
};
};
Soy administrador de ArmA III en una intranet en Cuba. No tengo experiencia en códigos ni programación, pero con ayuda he logrado un servicio eficiente y duradero, todo offline y sin internet.
  • Offline AgentRev
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  • Offline Animatek
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Re: ACE3 and antihack trouble

« Reply #3 posted: Today at 01:40 AM »
And is not there some kind of exclusion? To avoid exploits.
Soy administrador de ArmA III en una intranet en Cuba. No tengo experiencia en códigos ni programación, pero con ayuda he logrado un servicio eficiente y duradero, todo offline y sin internet.