Problems with the In Game admin panel

Problems with the In Game admin panel

« posted: Jan 16, 2019, 06:19 AM »
Hello! I have problems with the in game admin panel, the game show me all the admin options when i press U however I cant use them, when i click  any of the options nothing happens, i already change the Admins file but nothing happens.

This is how i have it:
Code: [Select]
// ******************************************************************************************
// * This project is licensed under the GNU Affero GPL v3. Copyright © 2014 A3Wasteland.com *
// ******************************************************************************************
// @file Name: server\admins.sqf

if (!isServer) exitWith {};

if (loadFile (externalConfigFolder + "\admins.sqf") != "") then
{
call compile preprocessFileLineNumbers (externalConfigFolder + "\admins.sqf");
}
else
{
// Admin menu (U key) access levels

/*******************************************************
Player UID examples :

"1234567887654321", // Meatwad
"8765432112345678", // Master Shake
"1234876543211234", // Frylock
"1337133713371337"  // Carl

Important: The player UID must always be placed between
            double quotes (") and all lines need to have
            a comma (,) except the last one.
********************************************************/

// Low Administrators: manage & spectate players, remove hacked vehicles
lowAdmins = compileFinal str
[

// Put player UIDs here
];

// High Administrators: manage & spectate players, remove hacked vehicles, show player tags
highAdmins = compileFinal str
[
"76561198123866967", //Incolective
"76561198272988326", // Fireside
"76561198872827428" // Nullbot
// Put player UIDs here
];

// Server Owners: access to everything, including god mode, money, guns, and vehicles
serverOwners = compileFinal str
[
"76561198269289366" //Xitech
];

/********************************************************/
};

if (typeName lowAdmins == "ARRAY") then { lowAdmins = compileFinal str lowAdmins };
if (typeName highAdmins == "ARRAY") then { highAdmins = compileFinal str highAdmins };
if (typeName serverOwners == "ARRAY") then { serverOwners = compileFinal str serverOwners };

publicVariable "lowAdmins";
publicVariable "highAdmins";
publicVariable "serverOwners";
  • Offline Animatek
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Re: Problems with the In Game admin panel

« Reply #1 posted: Jan 16, 2019, 05:22 PM »
Are you using the external A3Wasteland_settings folder? Because if so, the admins.sqf file contained in it overrides the server \ admins.sqf file inside the mission file.
Soy administrador de ArmA III en una intranet en Cuba. No tengo experiencia en códigos ni programación, pero con ayuda he logrado un servicio eficiente y duradero, todo offline y sin internet.

Re: Problems with the In Game admin panel

« Reply #2 posted: Jan 16, 2019, 09:18 PM »
No, i am only using the file mission
  • Offline AgentRev
  • Developer
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  • Posts: 2555

Re: Problems with the In Game admin panel

« Reply #3 posted: Jan 18, 2019, 04:35 AM »
You have to wait a few minutes after spawn before using the menu due to lag