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How-to: Zeus Addon
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How-to: Zeus Addon
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Victor_cross
Geared Up
Posts: 43
Re: How-to: Zeus Addon
«
Reply #30 posted:
May 24, 2019, 01:36 PM »
Could you tell me what file in the battleye folder has to be changed?
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AgentRev
Developer
Veteran
Posts: 2603
Re: How-to: Zeus Addon
«
Reply #31 posted:
May 24, 2019, 02:08 PM »
createvehicle.txt, it's explained in the file.
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Victor_cross
Geared Up
Posts: 43
Re: How-to: Zeus Addon
«
Reply #32 posted:
May 24, 2019, 03:06 PM »
thnx for that worked like a charm
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Victor_cross
Geared Up
Posts: 43
Re: How-to: Zeus Addon
«
Reply #33 posted:
May 24, 2019, 03:08 PM »
One other thing Rev I have made it so players can buy troops to join there group but Battleeye seems to be shutting that out to, any idea what rule this would be?
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AgentRev
Developer
Veteran
Posts: 2603
Re: How-to: Zeus Addon
«
Reply #34 posted:
May 24, 2019, 03:09 PM »
A3W_antiHackUnitCheck = 1;
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Victor_cross
Geared Up
Posts: 43
Re: How-to: Zeus Addon
«
Reply #35 posted:
May 24, 2019, 03:20 PM »
A3W_antiHackUnitCheck = 0; already:(
Getting this in log Rev.
Scripting function 'apoc_srv_startairdrop2' is not allowed to be remotely executed.
I fixed this by adding this script to CfgRemoteExec.
So now the chopper spawns but no paratroopers spawn out of it.
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How-to: Zeus Addon