Obfuscation

  • Offline AgentRev
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Obfuscation

« posted: Oct 12, 2019, 09:44 PM »
I've received a few complaints regarding servers using ObfuSQF, so I want to clarify my stance.

In short, I tolerate PBO obfuscation as an anti-cheat measure.

However, by the terms of the AGPL license, server admins must provide the full unobfuscated and unbinarized source code for their entire A3Wasteland missions to anyone who asks for it. Ideally, via a public GitHub repository with the GitHub link posted on their community website/forum.

Consider this a legal warning.

Re: Obfuscation

« Reply #1 posted: Oct 15, 2019, 11:13 PM »
I think you should just flat out make it specific that you cannot obfuscate your PBO anymore
  • Offline AgentRev
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Re: Obfuscation

« Reply #2 posted: Oct 15, 2019, 11:25 PM »
From the license's standpoint, the PBO is basically just a binary file like an EXE, so admins can do whatever they want to it, as long as they make their full code publicly available somewhere.

The license cannot be modified to explicitly prohibit PBO obfuscation, so I can't do anything in that regard beyond saying "please stop".

Re: Obfuscation

« Reply #3 posted: Oct 15, 2019, 11:37 PM »
What's the best way to make a report? PM on here?
  • Offline AgentRev
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Re: Obfuscation

« Reply #4 posted: Oct 15, 2019, 11:38 PM »
Yeah just PM me