Thermal zero using the "limitTI"

  • Offline .Lord
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Thermal zero using the "limitTI"

« posted: Jul 24, 2020, 05:47 PM »
Friends, I am wanting to leave the thermal zero server, using the "limitTI" script, it is calling in all places:
- playerSetupStart.sqf
- clientCompile.sqf
In A3Wasteland_settings / main_config.sqf I added at the end of the line:
// Settings concerning Thermal Vision
A3W_enableTILimitations = 1; // Globally enable the Thermal Vision limitions underneath (if set to 0 the settings underneath are not applied)
A3W_disableTIforAll = 1; // Disable Thermal Vision for Everything
A3W_disableTIforLaunchers = 1; // Disable Thermal Vision when using Launchers
A3W_disableTIforDrones = 1; // Disable Thermal Vision when using Drones
A3W_disablevehicleThermals = 1; // Disable Thermal Vision for Vehicles
Testing in local mode worked 100%, the TWS sight, Nightstalker, ENVG and thermal helmet, does not have the thermal function, showing thermal image text offline, all right, but when I go up to the server to open the thermal in the items mentioned above works, I want it to stay 0 thermal, can someone help me?
Thank you
  • Offline .Lord
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Re: Thermal zero using the "limitTI"

« Reply #1 posted: Jul 24, 2020, 06:04 PM »
Problem solved, I forgot to add the commands in server / init:
"A3W_enableTILimitations", // AJ TI Master switch
"A3W_disableTIforAll", // Disable TI for Everything
"A3W_disableTIforLaunchers", // AJ Disable TI for Launchers
"A3W_disableTIforDrones", // AJ Disable TI for Drones
"A3W_disablevehicleThermals", // AJ Disable TI for Vehicles