Afternoon all, I'm in the process of making a WW2 themed wasteland server and decided to go with IFA3, apon setting it up to run in the server (putting in spawns & changing missions etc), connected to my server, I got killed, then kicked just before i was about to spawn.
So I connected to my server and on the other monitor i had the console up to see what was going on, tried to reconnect to see what the issue was and I saw this come up.
19:09:28 "ANTI-HACK: Grim (76561198001685458) was detected for [hack menu] with the value [foreign Esc menu button 'IFA3 - Options']"
After doing some research and looking through the files i found where to look to possibly add an exception for IFA3, but not sure if it will work, as I cannot locate the log for my above flag to 'remove' the 'ban'.
if (_patchName in
[
"rhs_main", // RHS - Game Options
"mcc_sandbox", // MCC keys
"agm_core", // AGM Options
"ace_optionsmenu", // ACE Options
"IFA3 - Options", // IFa3 < added this line
"alive_ui" // ALiVE
])
then { _escCheck = false };
};
Where are the flagged users stored so i can actually get into my server to test?
Update: after sorting out extdb & finding the 'kickonjoin' I set it to 0, as seen in other posts, I still get kicked.
This leads me to believe i haven't configured ifa3 to work with antihack properly.
Update: after scouring through pbo files I found what I was looking for in cfg.patches but unfortunately I can't locate that file in ifa3 anywhere.
Has anyone gotten it to work?
Solved. Disabled antihack. Post can be removed.