Helicopters DLC

Re: Helicopters DLC

« Reply #30 posted: Nov 07, 2014, 09:07 PM »
Test you mit O_Heli_Transport_Base_04_F  or  Heli_Transport_Base_04_F  for Taru?
Didn't test this . just these
Just O_Heli_Transport_04_base_F and O_Heli_Transport_04_Base_F

Re: Helicopters DLC

« Reply #31 posted: Nov 07, 2014, 11:05 PM »
no entry for weapons on huron, trouble shooting taru no ideal
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Re: Helicopters DLC

« Reply #32 posted: Nov 07, 2014, 11:26 PM »
this works :)

Code: [Select]
// Morehehe... (heli)
if !(304380 in getDLCs 1) then
{
[player, ["<t color='#00FFFF'><img image='client\icons\driver.paa'/> Get in as pilot anyway!</t>", "client\actions\moveInDriver.sqf", [], 6, true, true, "", "((cursorTarget isKindOf 'B_Heli_Transport_03_base_F') or (cursorTarget isKindOf 'Heli_Transport_04_base_F')) && player distance cursorTarget < 5.5 && isNull driver cursorTarget"]] call fn_addManagedAction;
};

Re: Helicopters DLC

« Reply #33 posted: Nov 07, 2014, 11:47 PM »
this works :)

Code: [Select]
// Morehehe... (heli)
if !(304380 in getDLCs 1) then
{
[player, ["<t color='#00FFFF'><img image='client\icons\driver.paa'/> Get in as pilot anyway!</t>", "client\actions\moveInDriver.sqf", [], 6, true, true, "", "((cursorTarget isKindOf 'B_Heli_Transport_03_base_F') or (cursorTarget isKindOf 'Heli_Transport_04_base_F')) && player distance cursorTarget < 5.5 && isNull driver cursorTarget"]] call fn_addManagedAction;
};
i can confirm taru doesn't work with this
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Re: Helicopters DLC

« Reply #34 posted: Nov 08, 2014, 01:31 AM »
ill just upload a video if you don't believe me :)


https://www.youtube.com/watch?v=bvIuarbFLVs


dont mind the dutch chatter. i forgot about excluding teamspeak :P
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Re: Helicopters DLC

« Reply #35 posted: Nov 08, 2014, 08:07 AM »
ill just upload a video if you don't believe me :)


https://www.youtube.com/watch?v=bvIuarbFLVs


dont mind the dutch chatter. i forgot about excluding teamspeak :P

works for me :D and commented on the video lol !

- from the grassy knoll -

Re: Helicopters DLC

« Reply #36 posted: Nov 08, 2014, 11:53 AM »
great, thanks a lot :) i'll try that quickly  ;)
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Re: Helicopters DLC

« Reply #38 posted: Nov 08, 2014, 06:01 PM »
Works here aswell. I added "&& locked cursorTarget < 2" before player distance because I use locking on our server. Otherwise everyone can get in locked new heli's ;)

Re: Helicopters DLC

« Reply #39 posted: Nov 08, 2014, 06:51 PM »
It works perfectly on my server  :) thanks for the infos :) merci :)